The screen should look similar to this right before you click Open.Īfter you open your TGA files you will be greeted with a VTF Options menu. For those wondering, VTF stands for Valve Texture File.Ĭhoose File > Import and Shift click every TGA file you just created. If you don't have VTFEdit yet, you can download for free here. We're getting closer and all that is left to do now is convert the TGA images in VTFEdit to a single VTF. In order for it to fit the size requirements we will need to shorten the loop, which is what we will be doing in the next section. We now have a 128 by 128 pixel image loaded in Photoshop with every frame we need to create a loop. ![]() This is what mine looks like at this point. This will keep the image constrained perfectly so it's impossible to make it look squished or deformed. Grab one of the corners and hold down Shift on your keyboard. ![]() With every layer selected on our new 128 by 128 pixel image, select the Move tool and make sure you have Show Transform Controls turned on located on the top bar. Select every layer on the original image so they are all highlighted in blue, and then drag and drop the layers on to the smaller canvas. Open up the original image and the new smaller canvas side by side. Seeing as all of the interest in the image is on the penguin I am going to create a new canvas by going to File > New and setting the height and width to 128 by 128 pixels. In order for it to work in TF2 we will need to change that to one of the sizes listed above. The resolution of the GIF right now is 499 by 281 pixels. You will notice that when Photoshop opens the file it will pull up each frame of the GIF on its own separate layer, which is really handy for editing it down. Open up Photoshop and navigate to File > Open and select your GIF. 512 by 512 pixels (This size is not recommended for animated sprays)īecause we want to make it as small as possible we are going to be using 128 by 128 pixels.The full GIF cannot exceed 512 KB so this means a GIF such as the one we are using will be far too large. it would make life so much easier.In order to make your spray animate it has to fit within the size restrictions. hope you'll fix small shit i'm talking about. i'm quite happy with the product overall and will report more bugs/suggestions later on. When drag n dropping several images their alphabetical order is not being respected for tabs (while list > order is ok) Windows 10 dark theme has inverted tabs colors (inactive tab color should ba same as other ui background and active tab color should be a bit lighter, refer to google chrome incognito mode for example on how to do it better)įlood select tool rmb click to add not working Quick zoom in and zoom out on the down right would be handy (similar to ) Navigator viewport selection better be able to snap to image borders (separate setting required) No option to save 16-bit png (65536 colors), this option is included in low color filetype plugin from 2009 () No image size under viewport or anywhere on screen, have to use resize dialog to check sizeĪspect ratio locked or unlocked when resizing is not being remembered and resets to locked every time, annoying when dealing with a lot of images, refer to as example how it should be doneĪspect ratio anchor setting when resizing is resets to top left every time, annoying when dealing with a lot of images, refer to as example how it should be done Image zoom ratio would drop to 100% after a while for images that are on background tabs, very annoying No auto-suggest to use bilinear resampling for downscaling and bicubic for upscaling ( explained), annoying to double-check every time, should be able just set it to 'best quality' like so affinity photo chooses algorithm depending on task (upsize - bilinear, downsize - bicubic)Ībnormal ram usage like it never goes back to 120 mb after editing multiple images and closing them, please take a look on the screenshot -Īffinity photo uses 840 mb of ram with no images open after editing a couple earlier while google chrome 69 uses 130 mb with 22 heavy tabs was editing same images as affinity photo and after closing edits ram usage went back to normal 133 mb I attach bilinear- and fant-downsized (fant is for supersampling) images so you could zoom in 600% and see provides same quality or better and a considerably smaller file size please have a look and tell me what you think:Ģ0–75% larger jpeg file size vs with similar quality when saving with the same quality and resampling settings (95% quality - +35% size, 99% quality - +75% size) ![]() while testing app in windows 10 ltsb n anniversary update i came across some issues. i'm willing to switch to affinity photo because it seems to be modern and well-maintained app. i also do photo editing in photos app for macos. I'm using to edit scans and photos of printed documents on a daily basis.
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